Tuesday, November 15, 2011

The Plan

With each library, create the same canvas element, which will contain a mousedown event, which will then create a multipart object, consisting of a bitmap, and text. The object will then rotate, scale, and decrease in opacity, and eventually be removed from the stage. I will also show the canvas element in multiple stages, as it progresses to completion.

The Libraries

Includes a .min.js lib, which makes me feel a lil' warm on the inside.

Protected with a BSD license, instead of the standard MIT license.

A library which I've actually used before, and created by the prolific Flash developer turned JS developer, Grant Skinner, my hero.

A library, which, according to Andy Walpole over at Suburan Glory is lacking in documentation. At first glance for myself, however, seems to be plenty documented now.

Pronounced "Jury".

A seemingly new, well-documented, and appropriately proportioned library for creating WebGL drawings/animations.

A library that draws SVG elements, instead of using the canvas. It also has an interesting sibling project, Donatello, used for drawing with pure CSS.

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